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Challenge 3: Mummy

   You grew up surrounded by so much treasure! All so close and untouchable. Your possessive parent didn't allow you to touch it, but you could always sneak a peak and search books for more information. Learning became like breathing to you. Maybe because you are a child of the Wishing Well and might have been granted the Genius trait. Or maybe it's just natural curiosity. You would soon be either exploring some forgotten temple across the lands or with your nose up in a book - at least there are no disgusting bugs and creatures crawling all over you in books! Ewwww! You hate creepy crawlies! Your mother adored you, especially since you started bringing home all kinds of archeological finds. 

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Traits: Genius, Bookworm, Squeamish

Aspiration: Archeology Scholar

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Suggestion: Are you a builder? Build a Renaissance Palace with halls for your family's endless treasure and move in with your parent. Brindleton Bay could be a great spot for it. 

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1) Complete the Archeology Scholar Aspiration.

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2) Assemble and activate a Relic. I suggest a Totecallam Top (Llama), a Death Base and a refined Alexandrite crystal.


3) Maximize the Selvadoradian Culture Skill.


4) Marry someone you met in Selvadorada and dance the Rumbasim at your wedding.

   Optional: name your children after explorers or adventurers.


WOAH! Congratulations! You have managed to tame your thirst for knowledge. It's time to see what your Heir is up to. Proceed to the next challenge.


Base Game Twist: If you do not own the Jungle Adventure Pack, I suggest you give your Heir the Renaissance Sim Aspiration. You should also complete the Sugar Skull collection, if you haven't yet. Marry someone you meet in a Library.

MUMMY: Text
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